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jon_architect

Jon Architect

Jon Architect is the Imperial Architect.

Jon Architect is a member of the Order Magika.

Jon is a very well respected academician who has given lectures at the University in Sigil. He is an accomplished mathematician, architect, geographer, occultist, and consultant to Aragus Maximus, who also devoted much of his life to alchemy, divination, and Hermetic philosophy. Jon is an ardent promoter of mathematics, a respected engineer and a leading expert in Spelljamming navigation, having trained many of those who would conduct the Imperia's voyages of discovery (he coined the term “Free Empire”).

A great source of knowledge, but generally too busy with his own pursuits to be bothered.

Scribe(academician) L10 LG Human

Jon Architect's character sheet

Character History

Jon is the Imperial Architect and founder of the Shapers Guild. Although he is not a mage proper, he was raised within academia and is knowledgeable in the academic ways of magic. He is also a respected architect, engineer, and sage.

Sage Knowledge: This proficiency represents a specialized area of knowledge or learning. A character with this skill is a fully qualified sage in the area of study chosen and is capable of answering questions concerning the topic after some time spent researching. Naturally, a character may be able to strike a deal with a university, monastery, or wizards' guild hall in order to gain access to their library.

Jon has the ability to perform sage research, the character's level of learning allows him to make field observations or attempt to come up with knowledge off the top of his head. For example, a sage who studies botany may attempt a proficiency check in order to identify a particular plant, while one who studies toxicology may be able to identify a poison by its symptoms in a victim. These on-the-spot observations should be limited to information any expert could reasonably come up with in the field - identifying a common gemstone is one thing for a geologist, but making a guess about the electrical conductivity of quartz crystal or the enchantments of a magical gem is a different matter entirely.

Purchasing this proficiency at its base cost (2 slots or 5 character points) gives the sage a broad overview of the area of study in question, allowing him to answer general or specific questions in the field. His detailed knowledge allows him to attempt to answer exacting questions in the field. Jon's major fields of study available to a sage include:

Architecture: This is the study of the development, theories and styles of architecture. (The architecture proficiency, on the other hand, represents the practical execution of workable building plans.) A sage with this field of study can attempt to identify the age, origins, and general purpose of ruined buildings or structures.

Engineering: The character is familiar with the science of building devices, engines, and structures. Sage knowledge of engineering provides a +2 bonus to the character's non-weapon proficiency score in engineering, if he has both proficiencies. The character can specialize in small machines, large machines (water wheels, etc.), siege engineering, fortifications, bridges and roads, or buildings.

Jon's minor fields of study available to a sage include:

Art: The sage is familiar with the great works of the past as well as the works of the best contemporary artists. If he specializes in one particular art form (sculpture, paintings, ornamental pottery, etc.) he is able to identify works of the masters, spot fakes, and appraise pieces for sale value.

Cartography: Cartography is the art of map-making. A sage who specializes in this field knows where to find maps for any given region or area, knows how to interpret maps using various forms of notation, and can attempt to solve or complete encrypted or partial maps.

Mathematics: The study of abstract or theoretical mathematics may seem unusual in a fantasy setting, but it dates back thousands of years in our own world; the ancient Greeks laid the groundwork for geometry, while algebra was a pastime of Islamic scholars and nobles before the European Renaissance. A dimensionalist gains a +2 bonus on his proficiency rating in this area of study.

Physics: In most AD&D campaigns, the study of physics centers around mechanics and thermodynamics; some of the more advanced fields of study simply haven't been invented yet.

Unlike other expert hirelings, sages are experts in a single field of academic study. They are most useful to player characters in answering specific questions, solving riddles, or deciphering ancient lore.

Jon was hired on a permanent basis in service to the Free Imperia… His own ambitions we set in motion as the designer and guide of a new world so he jumped at the chance to travel and head up a new order of enlightenment. Although he is one of the younger Sages within the Imperia, he is greatly respected and has boundless energy to guide the Imperial Sages and Imperial Shapers Guild.

The resources required by the sages can be formidable. At the very least, a sage must have access to a library of considerable size to complete his work. He is not a walking encyclopedia, able to spout facts on command. A sage answers questions by having the right resources at hand and knowing how to use them. The size and quality of the sage's library affect his chance of giving a correct answer. Because of this Jon backs the Imperial Library and Archives. He is also a common visitor within the Order Magica and the new clerical monasteries within the Imperia.

Jon can generally answer questions:

General 1d6 hours Specific 1d6 days Exacting 3d10 days

This however drives him away from his designing and personal desires. Because of his stature and intelligence he is generally unapproachable unless there is an Imperial need. He is welcomed within the Imperial court as well as The Order Magica. Jon Architect is a noted mathematician, architect, geographer, occultist, and consultant to Aragus Maximus. He also devoted much of his life to alchemy, divination, and Hermetic philosophy. Because of this Jon can cast magic with use of scrolls.

Jon straddles the worlds of science and magic just as they were becoming distinguishable. One of the most learned men of the current era, he has lectured to crowded halls at the magic university of Sigil when still in his early twenties. Jon was an ardent promoter of mathematics, a respected engineer and a leading expert in spelljamming navigation, having trained many of those who would conduct the Imperia's voyages of discovery (he coined the term “Free Empire”).

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