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lt_shayl_okarn

Lieutenant Shayl Okarn

Lt. Shayl Okarn is one of Thalion Paurgiliath Arch Duke of Eltán's household knights.

Lt. Shayl Okarn is a Cleric of the Church of Eru Ilùvatar. Her patron is Yavanna.

Lt. Shayl Okarn spearheads applied bee-friendship research for the Field Engineering Corps, in addition to doing engineering work, and recruiting, organization, and command liason. She is also a test pilot for Air Operations.

Lt. Shayl Okarn is the mother of three of Thalion's many children, and also of an older son, Arron Shaddowfletch, from her departed husband, the founding commander of the Shadow Archers.

Cleric(Scholar Priest) L6 CG Harnic High Elf

Lt. Shayl Okarn's Character Sheet

Character History

Lt. Okarn grew up tending bees on a small farm in Duchy Eltan. She was a serious child, reading constantly, and joined the Church of Eru in her 80's.

She continued to tend bees, and learned more of their inner mysteries. She married, and had a son, but her husband was slain by orcs before she turned 150. Raising her young son, she began to work in child care, introducing children to beekeeping. Thalion met her, and she often cared for his children.

One day there was another orc attack, and by the time Thalion arrived, all of the orcs had been slain by Lt. Okarn and her bees, and all of the children were safe. She maintains a particular dislike of orcs.

He knighted her for her valor, and they have known each other more than 200 years since. They work well together, and have a great persistent fondness for each other which has grown through their shared work over the centuries. She has two sons and a daughter by Thalion, along with her older son, all of whom by some miracle escaped the fall of Harn.

Bees

She is fond of traveling with a small skep of bees slung beneath her broom of flying. She also uses the eversmoking bottle that calms angry bees for skywriting. She often trains other animals, and is a skilled airborne rider, though she is currently without a flying steed.

Generally she befriends the Queen of a given hive, and the rest seem to accept her authority. Sometimes for a particularly difficult effect she will befriend individual bees or handfuls.

Her bees are usually trained with a variety of the following tricks:

  • Attack designated targets en masse or individually
  • Beard, or clump on a person or object
  • Come home at the sound of her whistle
  • Dance in a surrounding area, singing loudly to make conversation hard to overhear
  • Escort flying (or walking, riding, or sailing) creatures or ships (As a mobile Guard or Watch, see below)
  • Guard a person or area, attacking intruders
  • Track/find, finding the nearest source of a scent she shares
  • Watch an area, and inform her of any intrusion

Bees have turned out to be wonderful Spelljammer companions, like a tiny fighter escort.

Projects

Lt. Okarn is currently working on organization and recruiting for the Field Engineering Corps. She is a skilled engineer, and her work with bees expands the biology section's work considerably. She trains bee-clerics for the Fortification Initiative, and pursues research in the Church of Eru library.

Magic Items

Broom of Flying

This magical broom is able to fly through the air at up to 30 base movement speed. The broom can carry 182 pounds at this rate, but every 14 additional pounds slows movement by 1. The device can climb or dive at an angle of 30 degrees. A command word (determined by the DM) must be used. The broom will travel alone to any destination named. It will come to its owner from as far away as 300 yards when he speaks the command word. Copyright 1999 TSR, Inc.

Longsword +3 / +5 vs Undead

This sword always provides a +3 bonus. The +5 bonus takes effect when the sword is employed against any undead creature.

Against any of the willing undead such as vampires or litches the sword causes double damage (i.e., 2d8+5).

Ring of Elemental Metamorphosis - Air

There are four types of these rings, each corresponding to one of the four elements. When one of these rings is discovered, the type is determined randomly.

D4 Roll Element

  1. 1 Air
  2. 2 Earth
  3. 3 Fire
  4. 4 Water

Each of these rings has the power to polymorph the wearer into an elemental of the appropriate type. When the transformation occurs, the subject's equipment is absorbed into his new form. The affected character retains his mental abilities, but cannot cast spells.

Characters who are not accustomed to the new form suffer a -2 penalty on attack rolls until they successfully strike an opponent in two consecutive combat rounds. After this occurs, it is assumed they have mastered their new shape.

The polymorphed character acquires the form and physical abilities of the appropriate elemental. This includes Armor Class (but the character is subject to attacks by weapons of less than +2 enchantment), movement rates, and attack routines (including special attacks). Hit points and saving throws are identical to those for the character's natural form.

Additionally, the character is immune to damage from exposure to the element he has become, and may move and breathe freely within the natural element. Thus, a character metamorphosed into a fire elemental could swim in a pool of non-magical lava without risk of injury, but the same character could be damaged by magical fire, such as that from a fireball spell.

The ring may be used once per day for 1d4+1 turns, at which time the character reverts to his normal form. The wearer can end the metamorphosis at any time. When returning to his own form, the wearer regains 1d12 hit points. If a successful dispel magic spell is cast upon the subject at any time while he is transformed, he is forced back into his normal form and must succeed at a system shock roll or die. The wearer returns to his own form when slain or when the effect is dispelled, but no hit points are restored in these cases.

Copyright 1999 TSR, Inc.

Eversmoking Bottle

This metal urn is identical to an efreeti bottle except that it does nothing but smoke. The amount of smoke is very great if the stopper is pulled out, pouring from the bottle and totally obscuring vision in a 50,000-cubic-foot area in one round. Left unstoppered, the bottle will fill another 10,000 cubic feet of space with smoke each round until 120,000 cubic feet of space is fogged. This area remains smoked until the eversmoking bottle is stoppered. When the bottle is stoppered, smoke dissipates normally. The bottle can be resealed only if a command word is known.

Copyright 1999 TSR, Inc.

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